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Playing the 4 and 10 in Craps: Place vs. Buy

Sam Originally published Updated

Place 4/10 · Buy 4/10 · Commission · Pressing rules

The 4 and 10 pay more than other Place numbers because each has only three combinations. That higher payout does not make them better bets. At common rules, a Place 4/10 carries a 6.67% house edge; a properly priced Buy bet may cost substantially less.

Ask “Place or Buy?” before betting

A $5 Place 4 wins $9. A Buy 4 pays true odds of 2 to 1, less the casino’s commission. The better choice depends on the wager size, how the vig is rounded, and whether it is charged up front or only after a win.

Why 4 and 10 behave alike

There are three ways to roll 4, three ways to roll 10, and six ways to roll 7. Once a Place or Buy bet is working, the chosen number wins one-third of resolved number-versus-7 decisions and 7 wins two-thirds. Other totals are neutral and the bet remains.

Why 4 and 10 behave alike: Example; Win result; Loss result; Expected loss per decision.
ExampleWin resultLoss resultExpected loss per decision
$5 Place 4 or 10+$9−$5About $0.33, or 6.67% of $5
$20 Buy, $1 vig only on win+$39−$20About $0.33, or 1.67% of $20

The Buy example is not universal. A commission charged before the outcome or rounded unfavorably can materially increase the cost. Some tables automatically treat qualifying 4/10 wagers as Buy bets; others require the player to ask.

How to make and manage the bet

  1. Place chips in the Come area and tell the dealer “Buy the 4” or “Place the 10.”
  2. Confirm the commission timing and minimum Buy amount.
  3. Know the working status. Place and Buy bets are commonly off on the come-out unless called on.
  4. After a win, say “same bet,” “press,” “take me down,” or the exact new amount.
  5. Check the payout before the next roll if something looks wrong.

A point being made does not automatically end the bet

A Place or Buy bet normally remains on the layout until it loses to 7, the player removes it, or house procedure says otherwise. When a point is made, the next roll becomes a come-out; the bet is commonly off for that roll. Confirm rather than assuming.

Pressing the 4 or 10

Pressing increases the next payout and the amount the next 7 can take. A winning payout is your money—not the casino’s—so define the schedule before play. A conservative rule might collect the first payout and press only a fixed portion of a later one. It changes volatility, not expectation.

Do not choose 4 or 10 because either has appeared recently or seems due. Compare the complete Place bet guide, Buy bet guide, and our audit of Buy versus Place on 5 and 9.

Find the commission threshold before choosing Buy

For the same W-dollar number bet, Place 4 or 10 wins 1.8W. A Buy wins 2W before commission, or 2W − c after a c-dollar win fee. A win-only Buy therefore pays more than Place when c is less than 0.2W. At a $20 wager, any win fee below $4 clears that payout threshold; a $1 fee produces $39 instead of the Place bet’s $36.

Expected cost gives a stricter test when the commission is charged on every decision. The Place bet loses W/15 on average per number-versus-7 decision. A win-only Buy loses c/3 on average because the fee is collected only on the one winning branch out of three. If the same c is charged whether the number wins or 7 appears, the expected cost is c per decision.

With $20 on the number and a $1 fee, Place has about $1.33 expected loss per resolved decision, a win-only Buy about $0.33, and a Buy charged $1 on every decision about $1. At $5 with a whole-dollar fee on every decision, the Buy’s $1 expected cost exceeds the Place bet’s roughly $0.33 cost. This is why the table’s minimum, rounding, and fee timing belong in the decision—not merely the 2-to-1 headline payoff.

One Buy win followed by seven

Assume $100 initially, a $20 Buy 4 and a $1 commission charged only on a win. Sending $20 leaves $80 in the rack. A 4 pays $40 gross profit less the $1 fee, so collecting $39 puts $119 in the rack while $20 remains exposed. Taking it down then returns $139 total; leaving it working and later losing to 7 leaves $119. The sequence gain after that win and loss is $19.

For the same rolls, a $20 Place 4 pays $36 and leaves the rack at $116 while $20 remains working. A subsequent 7 leaves $116, a $16 sequence gain. This comparison assumes both bets worked on the same rolls and no other action. It does not mean the Buy fee is free or that every two-decision sequence profits; two losing decisions would cost $40. Confirm the actual commission before using the figures.

Reviewed by Sam: Before choosing the larger headline payoff, ask what the same number costs under this table’s commission rule. Amount, rounding and fee timing determine the comparison.

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