3-Point Molly Don’t: Don’t Come Strategy Explained

Sam Originally published Updated

Don’t Pass · Don’t Come · Three traveled points · Lay Odds

The 3-Point Molly Don’t is a dark-side counterpart to a multi-point Come strategy: establish a Don’t Pass point, add Don’t Come wagers, and maintain up to three traveled Don’t positions. A 7 can settle several established bets at once, but every new Don’t Come must first survive its own 7/11 come-out roll.

Three points means three contracts, not protection

Each traveled Don’t bet wins if 7 appears before its number and loses if its number repeats first. More positions create more simultaneous action; they do not make 7 more likely.

Contributor version preserved

  1. Make one Don’t Pass flat bet on the table come-out.
  2. After a point is established, make a Don’t Come bet.
  3. If that DC travels, make another DC until three Don’t points are working, counting the DP point.
  4. When one traveled position loses or wins, make another DC if the table point remains and you want to restore three positions.
  5. In the submitted version, lay 2× the flat bet on 4/10, 1.5× on 5/9, and no Odds on 6/8.

Example with $10 flat bets

Example with $10 flat bets: Traveled number; Flat bet; Contributor’s lay Odds; Odds win if 7 arrives first.
Traveled numberFlat betContributor’s lay OddsOdds win if 7 arrives first
4 or 10$10Lay $20$10
5 or 9$10Lay $15$10
6 or 8$10No Odds in this version—

The ratios above correctly reflect true lay Odds. A player could lay $12 to win $10 on 6/8, but the original contributor intentionally declined that additional risk.

The Don’t Come transition is the catch

The Don’t Come transition is the catch: Next roll while a new DC is in the box; New DC result; Older traveled Don’t bets.
Next roll while a new DC is in the boxNew DC resultOlder traveled Don’t bets
2 or 3WinsRemain unresolved; traveled numbers are 4, 5, 6, 8, 9 or 10
7LosesEstablished Don’t bets win
11LosesRemain unresolved
12PushesRemain unresolved
4, 5, 6, 8, 9, or 10Travels to that numberA matching older bet, if present, loses when that number repeats

If two $10 DC bets are established and 7 appears while a third $10 DC is still in the box, the two older flats win $20 while the new DC loses $10: net +$10 before Odds. The result is not “three wins” because the newest contract is in a different phase.

Bankroll-growth rules do not change the system

The original submission doubled flat bets when a $200 bankroll reached $400 and later withdrew profits. Those are personal staking rules, not evidence of advantage. Increasing to $20 doubles both wins and losses; a previous bankroll milestone does not improve the next contract.

Operational difficulty: three flat bets plus different lay-Odds amounts can be hard to track. Know which bets are in the DC box, which have traveled, and whether Odds are working on the next come-out.

Review the full Don’t Come rules, lay Odds payouts, and the Don’t Pass contract.

A made point can leave two older Don’t Come positions

Suppose the three positions are $10 Don’t Pass on table point 6, $10 DC behind 4 with $20 lay Odds, and $10 DC behind 9 with $15 lay Odds. Total exposure is $65. A 6 loses the $10 Don’t Pass, but the two DC flats and their $35 Odds remain separate positions into the next come-out.

With those lay Odds working, a next-roll 7 wins $20 flat profit plus $20 Odds profit and returns $55 in stakes: $95 comes back. Subtract the earlier $10 loss to get $30 net profit for this sequence. If the next come-out is 4, the DC flat and $20 Odds behind 4 lose while the 9 position remains. Confirm working status with the dealer rather than assuming a new table come-out resets every older contract.

Contributor: Justin supplied the three-position method and selective Odds choices. Count the Don’t Pass position within the three; a new DC in the box has not yet become a traveled position.

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4 Comments

  1. I use this method to some success also but it seems to me that when you increase your bankroll from $200 to $400 that it makes more mathematical sense to increase what your laying as odds instead of increasing your initial don’t pass bet. Simple reasoning is that once a point is established, your odds are paying “True Odds” and your only at an odds disadvantage on the come out. So why ever increase your come out until you reach table limits with your odds bets?

    1. Hello Troy!
      Thank you for your comments and tips. The method was submitted by Justin in the past and is a good starting point. Tweaking it as you recommend makes sense and glad you shared your experience.

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