The Any 7 Bet
T he Any 7 is a one-roll bet, which means it doesn’t “stand” for repeated rolls (such as the Pass Line bet). If a 7 shows on the roll immediately after making the bet, you win. If it doesn’t show, you lose. The term “Any 7” means a 7 can show with any dice combination (i.e., 1-6, 2-5, or 3-4). The Any 7 is also known as “Big Red” and can be printed on the craps table layout a variety of ways to suit the casino’s preference, such as Any 7, Any Seven, Seven, and Big Red.
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The Any 7 box is positioned in the center section of the layout (refer to the figure below), which means the stickman controls the bet (i.e., it’s not a self-service bet like the Pass Line that you make yourself). To make this bet, wait until you have the stickman’s attention and then toss your chip to the center of the layout, preferably to a spot that’s not already filled with chips from other peoples’ bets. The crew doesn’t like when you throw chips on the table and knock other chips out of position. If your table position is close to the stickman (e.g., player position #1), simply get the stickman’s attention and put your chip on the table in front of you so it’s within the stickman’s easy reach. You cannot give anything hand-to-hand to the table crew (e.g., chips, dice, food, a note, etc.), so you must put your chip on the table for the stickman to then pick up. The casino has strict rules against hand-to-hand contact between players and crew members for security reasons.
As you toss your chip, tell the stickman, “Any Seven, please.” If the stickman doesn’t immediately pick it up, pay close attention. If after a few seconds he still hasn’t moved your chip to the Any 7 box, tell him again in a firmer voice, “That’s my Any Seven.” Don’t be timid and don’t let your chip remain “lost” on the layout. If the stickman still doesn’t notice your chip on the table (e.g., because he may be busy dealing with an irate player at the other end of the table), get the dealer’s attention and tell him that the chip on the table is your Any 7. The dealer will then do the stickman’s job and properly position it in the Any 7 box.
The Any 7 payoff is 4:1 (spoken “four to one”). Be aware that some table layouts indicate the payout as “5 for 1” instead of “4 to 1.” Both expressions are equal, but “5 for 1” makes clueless players think they get more for a win. This is another example of why it’s so important to learn the game before playing, so read and learn the material in all of our lessons and articles. “4 to 1” means if you bet $1, you win $4 and you keep your original $1 bet. In this case, you have $5 in your hand (i.e., your $1 bet plus your $4 winnings). “5 for 1” means if you bet $1, you win $5 and give up your original $1 bet (i.e., the stickman takes down your $1 bet and keeps it). In this case, you have $5 your hand (i.e., your $5 winnings). So, both expressions result in you having $5 for your $1 bet. However, “5 for 1” sounds better than “4 to 1” to the inexperienced player who thinks he’s getting an extra dollar when he wins.
The Any 7’s minimum bet is usually the value of the lowest denomination chip at the table, which is typically $1. You can bet any amount up to the table maximum. At 4:1, for every $1 you bet, you win $4. For example, if you toss in a red $5 chip and a 7 appears on the next roll, you win $20 (i.e., your $5 bet x 4 = $20). The stickman tells the dealer to pay you $20, which he does by putting four red $5 chips in the apron in front of you. Pick up your chips. At that point, the stickman asks if you want to keep your $5 bet working. My suggestion is to take it down and don’t press your luck.