DP Pressure Craps System: Progression, Hedges, and Cost

Sam Originally published Updated

Don’t Pass progression · Come-out hedges · Lay Odds · Cold-table myth

DP Pressure is a Don’t Pass progression commonly described with four increasing flat bets, optional come-out hedges, and lay Odds after a point. The underlying Don’t Pass wager is relatively low-edge. The progression and proposition hedges do not improve its probability; they mainly change how much money is exposed from one decision to the next.

Sam’s verdict

The useful core is simply the Don’t Pass plus optional lay Odds. The “Pressure” portion adds bet-size escalation, and the traditional come-out hedges add expensive proposition action. If you want to understand the system, separate those three pieces instead of treating them as one magic package.

What is actually defined—and what varies

There does not appear to be one universally published rulebook for every version called DP Pressure. CrapsPit’s historical example used a $30 → $40 → $50 → $60 flat progression after completed Don’t wins, with optional protection against come-out 7 and 11.

What is actually defined—and what varies: Part of the system; This page evaluates; Variant-dependent question.
Part of the systemThis page evaluatesVariant-dependent question
Flat progression$30, $40, $50, $60 after successive completed Don’t winsWhat happens after a loss?
Come-out hedgeAny 7 + Yo exampleWhether the player uses a hedge at all
Point phaseLay Odds at true oddsHow much Odds is laid
End of progressionFourth completed winWhether the next cycle resets to $30

Because the exact loss/reset rules are not verified from an authoritative original source, do not assume every version with the same name behaves identically.

Betting Don’t is not “being the house”

With the common bar-12 rule, the flat Don’t Pass bet carries about a 1.36% house edge. Lay Odds pay at true odds and have no built-in edge on that component.

That is still not the same as becoming the casino. The casino controls the payout rules, and the flat wager remains negative expectation. A cold-looking table does not change the next roll’s probabilities.

The four-step progression

The four-step progression: Completed Don’t win; Next flat bet in this example; What changed?.
Completed Don’t winNext flat bet in this exampleWhat changed?
Start$30Nothing in the dice probability
First win$40Next dollars exposed rise by $10
Second win$50Exposure rises again
Third win$60Fourth completed win would finish this sequence

A Don’t Pass contract wins when 7 appears before its established point. Come-out 2 or 3 also wins immediately; come-out 7 or 11 loses; 12 normally pushes under the bar-12 rule.

So the system does not require four shooters to “crap out.” It requires completed Don’t Pass wins under whatever reset rules the player has chosen.

The expensive come-out hedge

An older version of this page mixed up the center-bet areas while discussing protection against come-out 7 and 11. Those outcomes require separate Any 7 and Yo (11) bets—not C&E, which covers Any Craps and Eleven.

One approximate hedge for a $30 Don’t Pass is $10 Any 7 plus $3 Yo:

The expensive come-out hedge: Come-out result; Combined immediate result.
Come-out resultCombined immediate result
7Lose $30 DP, win $40 Any 7, lose $3 Yo → +$7
11Lose $30 DP and $10 Any 7, win $45 Yo → +$5
2 or 3Win $30 DP, lose $13 hedges → +$17
12DP pushes, hedges lose → −$13
A pointDP continues; hedges lose → −$13 immediately

At standard 4-to-1 Any 7 and 15-to-1 Yo payouts:

  • $10 Any 7 carries about $1.67 expected loss per use.
  • $3 Yo carries about $0.33 expected loss per use.

Together, the hedge adds roughly $2 of expected loss every come-out roll. That is far more expensive than the expected cost of the $30 flat Don’t Pass by itself.

The hedge may smooth the emotional impact of come-out 7/11, but it does not improve the system’s expectation.

Lay Odds after the point

Once a point is established, laying Odds backs the Don’t Pass at true odds:

  • risk $2 to win $1 on 4 or 10,
  • risk $3 to win $2 on 5 or 9,
  • risk $6 to win $5 on 6 or 8.

The Odds component is mathematically fair at those payoffs, but larger Odds mean more dollars can be lost when the point repeats. “Zero house edge” is not the same as “zero risk.”

See the full laying Odds guide for limits and payoff increments.

The cold-table problem

A sequence of short hands describes the past. It does not make the next Don’t Pass wager more likely to win.

Pressing from $30 to $40 to $50 because several shooters have lost is a bet-sizing decision based on recent results, not a change in the dice. The next come-out still begins with the same 36 combinations.

The same problem applies after losses: if your version tells you to reset, repeat, or increase because the table “must stay cold,” the progression is still reacting to independent past outcomes.

Read the gambler’s fallacy explanation if that distinction is not clear.

A lower-cost way to use the same underlying idea

If you like the Don’t side but not the expensive extras:

  1. Choose one flat Don’t Pass amount.
  2. Skip proposition hedges.
  3. Lay only the Odds that fit your loss limit after a point.
  4. Keep the same bet size unless you have a separate bankroll reason to change it.

That removes the “Pressure” progression, but it preserves the lower-edge wager underneath it.

Questions a DP Pressure description should answer

Before following any version of the system, define:

  • What is the starting flat amount?
  • Does the progression rise only after completed wins?
  • What happens after a loss?
  • What happens after a push on 12?
  • Does the sequence reset after the fourth win?
  • Are the 7/11 hedges optional or mandatory?
  • How much lay Odds is used on each point?
  • What is the maximum total exposure at the $60 step?

If the description cannot answer those questions, it is not a reproducible betting system—it is just a loose betting pattern.

Continue with the Don’t Pass guide, laying Odds, and the independent-roll correction.

The $30 hedge does not cover the $60 step

Keep the opening $10 Any Seven and $3 Yo while increasing Don’t Pass to $60. On come-out 7, the net is −$60 + $40 − $3 = −$23. On 11 it is −$60 − $10 + $45 = −$25. The positive opening outcomes of +$7 and +$5 no longer apply. On 12 the flat pushes but both propositions still lose $13.

Doubling the hedges to $20 Any Seven and $6 Yo would double their expected cost to $4 per use at the displayed paytables. It also puts $86 out on the come-out before any point-phase Odds. The next-roll result and the total cost are separate questions; a larger hedge is not free protection. Recalculate each progression level rather than carrying the opening settlement table unchanged into larger flat bets.

Before escalating: Set the loss, push and reset rules in dollars. The fourth step needs its own hedge and Odds calculation; an opening $30 example does not automatically cover $60.

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