Fire BetThe Fire bet is relatively new to craps. Not all casinos offer this bet…yet. I say, “yet,” because I’m sure they’ll all jump on board once they realize the profit they can make from this sucker bet. It’s a terrible bet for the player because the house advantage against making 6 unique point numbers is more than 20%. Yes, more than 20 percent! Yet dreamers and wishers continue making the bet believing their luck will overcome the odds. If you can’t help yourself from making this bet, at least make it when the table is scorching hot (i.e., don’t even think about the bet when the table is cold). Here’s how it works.

With this craps bet, you hope a single shooter makes at least four unique point numbers without rolling a 7-out. The key is that those four points must be unique (i.e., different) point numbers. The payout increases if the same shooter makes 5 different points without a 7-out, and increases again if the shooter makes all six unique point numbers. Again, the key is that the quantity of point numbers made must be with different point numbers (i.e., making a point with a number that has already been made doesn’t count). For example, suppose a new shooter establishes 5 as the point and then immediately rolls a 5 on the next roll. That counts as one point made. The shooter then rolls another 5 on the come-out for the next game to establish 5 as the point, and proceeds to roll another 5 on the next roll to make his point. Because the 5 point number was already made previously, this time it doesn’t count toward the total number of points made. Again, for a made point to count, it must be a different point number. The ultimate goal is for the same shooter to establish the point number 4 and then make it, then establish and make the point number 5, then the point number 6, then the 8, then the 9, and then the 10. The different point numbers don’t need to be made in sequence; they can be made in any order. Remember, any duplicated point numbers made don’t count. Obviously, the table must be on “fire” for this many points to be made by a single shooter; hence the name “Fire bet.”

Play Craps Online for Money
Are you ready to play craps online? Casino Max is a great choice that CrapsPit endorses. Click here to visit Casino Max and get a 150% matching bonus or first read the Casino MAX review. Any issues, kindly inform us.

Let’s clarify because many other websites incorrectly describe this bet when talking about the dreaded 7. The Fire bet loses when the shooter rolls a 7 as a 7-out. However, if the shooter rolls a natural 7 on a come-out roll, the bet does not lose because the same shooter continues her hot streak. Again, the bet loses with a 7 only when the 7 appears as a 7-out, not when it appears as a natural. (Note: As we know from our other articles, a “natural” is a roll of 2, 3, 7, 11, or 12 on the come-out roll of a new game.)

The bet minimum and maximum are usually $1 and $5, occasionally as high as $10. The payouts depend on the casino and pay table. They’re one of the following options (you might find differences, but the following are typical):

Payout Option A:

  • 25 for 1 = four unique point numbers.
  • 250 for 1 = five unique point numbers.
  • 1,000 for 1 = six unique point numbers.

Payout Option B:

  • 10 for 1 = four unique point numbers.
  • 200 for 1 = five unique point numbers.
  • 2,000 for 1 = six point numbers.

The bet pays zero for hitting one, two, or three unique point numbers. The bet neither wins nor loses when any natural appears on a come-out roll, including a 7.

You must make the Fire bet before a new shooter rolls her first roll as the new shooter. Once a new shooter has thrown her first roll, it’s too late for you to decide to get in on the action. Therefore, if you’re drunk at the table or a dreamer and you can’t help yourself from making this bet, then pay attention and make your bet as soon as you hear the stickman bark, “New shooter coming out, new shooter!” Also, once you make a Fire bet, you can’t take it down (it must remain up until it either wins or loses).

I’ve heard stories of Fire bet players who hit 5 different points and then hit the 6th point with the stickman shouting, “No roll!” because the shooter didn’t make a legal toss (such as not hitting the back wall with both dice), and then the shooter proceeds to roll a losing 7-out on the very next roll. If those stories are true, can you imagine how the shooter felt? And the players who lost out on a $1,000 or more payout? Just think of the verbal (and maybe even physical) abuse the shooter likely took from the other players. The moral is, if you’re a hot shooter and people are counting on you to win their Fire bets for them, don’t screw it up by making an illegal roll.

The Fire bet is a cheap bet with a huge player disadvantage. If your dreams of hitting it big win out over your common sense, then be aware of how much you lose over the course of your playing session and don’t allow yourself to drop too much on this sucker bet.